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Tag: product design

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Electric Kettle for MUJI 無印良品

October 9, 2014 by Whitney Bai

The goal of this project is to design and make a prototype model of a electric kettle for a existing brand. I chose MUJI because I admire their no branding strategy and simplistic design. I studied some of their products especially some invisibly thoughtful details. Here are some preliminary sketches in order to figure out a direction I want to go next.  Some more thumbnail sketches for a quick brain stretch. I really like the bottom right ones. Here are some […]

Categories: CAD, Form and forming, ID Projects • Tags: design, electric kettle, industrial design, kitchen, muji, product design, prototyping

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Handmade leather bags.

September 10, 2014 by Whitney Bai

  Near the end of last semester, I was given a bag of leather scraps for free to make some small leather goods. It got me so interested in leather as a soft and durable material so I ordered some big sheets and essential tools and started making some leather goods. At this stage I’m still trying to understand different types of leather, how to manipulate each kind and how to add hardware to make the best out of it. […]

Categories: Freelance, Softgoods • Tags: 3D, hand stitched, handmade, leather, leather bag, leather glasses sleeve, leather portfolio, leather pouch, product design

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Bike Light Design

August 4, 2014 by Whitney Bai

3D printing has become more and more approachable, or relevant to ID nowadays. I don’t want to just use CAD programs for glossy renderings, or printing existing designs that have been made in some other ways just for the sake of using 3D printing. I want to explore the unique features that 3D printing offers and materialize my creativity. Summer 2014 I took an internship at Harvard to develop new 3D printers that can print multiple materials at once. For now, […]

Categories: CAD, ID Projects • Tags: bike, bikelight, concept design, keyshot, product design, solidworks

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Hand-Held Steam Iron Rendering

November 5, 2013 by Whitney Bai

Progress Board and Product Rendering exercise. Copyright © 2013 Whitney Yu Bai All Rights Reserved

Categories: ID Projects • Tags: 3D, hand-held, industrial design, iron, multiple viewpoints, product design, progress board, rendering, steam

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The never ending box

October 26, 2013 by Whitney Bai

  This is the final tin project I did for Metals I. By varying scales, controlling movement and alternating connections, I made a series of half cubes connected with rivets that create multiple structures and shapes. Each half cube was made with two pieces of metal with double folded clip (cold connection), and was connected with other half cubes with hinges with aluminum tubing inside. The hinges were carefully placed so that each cube can perfect lay on the next […]

Categories: Form and forming, Freelance • Tags: aluminum tubing, box, copper coated wire, cube, hinges, industrial design, product design, tin plated steel metals, Whitney Bai

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Whitney Bai

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